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57
lib/websocket.ts
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57
lib/websocket.ts
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import { WebSocketServer } from "ws"
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let wss: WebSocketServer | null = null
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export function initWebSocketServer(server: any) {
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if (wss) return wss
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wss = new WebSocketServer({ server })
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wss.on("connection", (ws) => {
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console.log("Admin connected to WebSocket")
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ws.on("message", (message) => {
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try {
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const data = JSON.parse(message.toString())
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if (data.type === "ping") {
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ws.send(JSON.stringify({ type: "pong" }))
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}
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} catch (err) {
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console.error("WebSocket message error:", err)
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}
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})
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ws.on("close", () => {
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console.log("Admin disconnected from WebSocket")
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})
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ws.on("error", (error) => {
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console.error("WebSocket error:", error)
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})
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})
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return wss
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}
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export function broadcastUpdate(data: any) {
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if (!wss) return
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const message = JSON.stringify({
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type: "update",
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data,
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timestamp: new Date().toISOString(),
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})
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wss.clients.forEach((client) => {
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if (client.readyState === 1) {
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// WebSocket.OPEN
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try {
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client.send(message)
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} catch (err) {
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console.error("Error sending WebSocket message:", err)
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}
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}
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})
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}
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export { wss }
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