79 lines
1.7 KiB
Plaintext
79 lines
1.7 KiB
Plaintext
# The script of the game goes in this file.
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# Change text direction to rtl:
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init python:
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renpy.config.rtl = True
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# Declare characters used by this game. The color argument colorizes the
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# name of the character.
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define e = Character("אאוי", color="#5e9cff")
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define p = Character("אתם", color= "#ffffff")
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# The game starts here.
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label start:
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# Show a background. This uses a placeholder by default, but you can
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# add a file (named either "bg room.png" or "bg room.jpg") to the
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# images directory to show it.
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scene bg_train_station
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# This shows a character sprite. A placeholder is used, but you can
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# replace it by adding a file named "eileen happy.png" to the images
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# directory.
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show spr_aoi_normal
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with dissolve
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play music bgm_normal
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# These display lines of dialogue.
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e "וואה וואה מה זה פה"
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e "מה קורה פה"
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e "איך אני אוהבת {color=#f00}פפסי{/color}"
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p "מה זה פפסי בכלל?"
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p "טוב פה תהיה החלטה משמעותית"
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menu:
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"אני גם אוהב פפסי":
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jump yes
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"אני לא אוהב פפסי":
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jump no
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label yes:
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stop music fadeout 1.0
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hide spr_aoi_normal
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show spr_aoi_happy
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e "יאייייי איזה יופי"
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hide spr_aoi_happy
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hide bg_train_station
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"סיום טוב"
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return
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label no:
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stop music fadeout 1.0
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hide spr_aoi_normal
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show spr_aoi_angry
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e "בונא יא מניאק"
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hide spr_aoi_angry
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hide bg_train_station
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"סיום רע"
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return
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# This ends the game.
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return
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