## sprite settings: special effects #worry/embarrassed image icon_worry_animated: "icon_worry" alpha 1.0 yzoom 0.2 easein_circ 1.0 yzoom 1.0 pause 2.0 easeout 0.5 alpha 0.0 repeat #sparkle image icon_sparkle_animated: "icon_sparkle" xzoom 1.0 pause 0.1 "icon_sparkle2" xzoom 1.0 pause 0.1 "icon_sparkle3" xzoom 1.0 pause 0.1 "icon_sparkle" xzoom 1.0 pause 0.1 "icon_sparkle2" xzoom 1.0 pause 0.1 "icon_sparkle3" xzoom 1.0 pause 0.1 "icon_sparkle" xzoom -1.0 pause 0.1 "icon_sparkle2" xzoom -1.0 pause 0.1 "icon_sparkle3" xzoom -1.0 pause 0.1 "icon_sparkle" xzoom -1.0 pause 0.1 "icon_sparkle2" xzoom -1.0 pause 0.1 "icon_sparkle3" xzoom -1.0 pause 0.1 repeat #sweat image icon_sweat_animated: "icon_sweat" alpha 1 yzoom 0.0 yalign 0.0 easeout 0.5 yzoom 1.0 easein 0.7 yalign -0.2 easein 0.7 alpha 0 pause 0.5 repeat #shock image icon_shock_animated: "icon_shock" xalign 0.0 xoffset 0 yoffset 0 transform_anchor True zoom 1.0 easein_bounce 1.0 zoom 1.5 xoffset -30 yoffset -20 easeout 0.5 zoom 1.0 xoffset 0 yoffset 0 repeat #angry image icon_angry_animated: "icon_angry" zoom 1.0 xoffset 0 yoffset 0 easein_bounce 1.0 zoom 1.5 xoffset -45 yoffset -10 easeout 0.2 zoom 1.0 xoffset 0 yoffset 0 repeat ## sprite settings: aoi layeredimage aoi: always if_not["smug","angry","embarrased","think","sangry"]: "aoi_body_none" group body auto if_any["smug","angry","embarrased","think","sangry"]: attribute embarrased: "aoi_body_angry" attribute think: "aoi_body_angry" attribute sangry: "aoi_body_angry" group face auto: pos(251,158) attribute none default attribute laugh: "aoi_face_smug" attribute think: "aoi_face_worry" group sfx: pos (180,80) attribute worry: "icon_sweat_animated" attribute embarrased: "icon_worry_animated" attribute sangry: "icon_angry_animated" attribute angry: "icon_angry_animated" attribute surprised: "icon_shock_animated" attribute smug: "icon_sparkle_animated" attribute excited: "icon_sparkle_animated" ## sprite settings: shiro layeredimage shiro: always if_not["stress","shock","mortified","excited","laugh"]: "shiro_body_none" group body: attribute none default attribute stress attribute shock: "shiro_body_stress" attribute mortified: "shiro_body_stress" attribute excited attribute laugh: "shiro_body_excited" group face auto: pos (262,92) attribute none default attribute shock: "shiro_face_surprised" group sfx: pos (180,40) attribute stress: "icon_sweat_animated" attribute angry: "icon_angry_animated" attribute surprised: "icon_shock_animated" attribute shock: "icon_worry_animated" attribute excited: "icon_sparkle_animated" attribute mortified: "icon_worry_animated" ## sprite settings: akai layeredimage akai: always: "akai_base" always if_not ["excited","think"]: "akai_body_gesture_none" group face: attribute none default pos (192,90) attribute excited: "akai_face_excited" attribute happy: "akai_face_smile" attribute happyclosed: "akai_face_smile" attribute laugh: "akai_face_smile" attribute happy_stress: "akai_face_smile" attribute focus: "akai_face_eyesclosed" attribute surprised: "akai_face_embarrassed" attribute stress: "akai_face_embarrassed" attribute serious: "akai_face_worry" attribute serious_stress: "akai_face_worry" attribute angry: "akai_face_worry" attribute think: "akai_face_worry" group sfx: pos (130,20) attribute happy_stress: "icon_sweat_animated" attribute angry: "icon_angry_animated" attribute surprised: "icon_shock_animated" attribute excited: "icon_sparkle_animated" group body_gesture auto: attribute none default attribute excited attribute think