# The script of the game goes in this file. # Change text direction to rtl: init python: renpy.config.rtl = True # Declare characters used by this game. The color argument colorizes the # name of the character. define e = Character("אאוי", color="#5e9cff") define p = Character("אתם", color= "#ffffff") # The game starts here. label start: # Show a background. This uses a placeholder by default, but you can # add a file (named either "bg room.png" or "bg room.jpg") to the # images directory to show it. scene bg_train_station # This shows a character sprite. A placeholder is used, but you can # replace it by adding a file named "eileen happy.png" to the images # directory. show spr_aoi_normal with dissolve play music bgm_normal # These display lines of dialogue. e "וואה וואה מה זה פה" e "מה קורה פה" e "איך אני אוהבת {color=#f00}פפסי{/color}" p "מה זה פפסי בכלל?" p "טוב פה תהיה החלטה משמעותית" menu: "אני גם אוהב פפסי": jump yes "אני לא אוהב פפסי": jump no label yes: stop music fadeout 1.0 hide spr_aoi_normal show spr_aoi_happy e "יאייייי איזה יופי" hide spr_aoi_happy hide bg_train_station "סיום טוב" return label no: stop music fadeout 1.0 hide spr_aoi_normal show spr_aoi_angry e "בונא יא מניאק" hide spr_aoi_angry hide bg_train_station "סיום רע" return # This ends the game. return