All of the assets are finally here
description in release!
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@@ -1,40 +1,68 @@
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I'm sorry, but an uncaught exception occurred.
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After initialization, but before game start.
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File "renpy/common/00start.rpy", line 83, in _init_language
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renpy.change_language(language)
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File "game/screens.rpy", line 578, in <module>
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color gui.label_text_color
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AttributeError: 'StoreModule' object has no attribute 'label_text_color'
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Compiling ATL code at game/sprite_settings.rpy:18
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File "game/akai_route.rpy", line 437, in script
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ak surprised "אה, לא הצגתי אותו. הוא עוזר לי עם המשימות שלי בתור מתנדב!"
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File "renpy/common/00layeredimage.rpy", line 704, in _duplicate
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d = d._duplicate(None)
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File "game/sprite_settings.rpy", line 18, in <module>
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transform_anchor Tru
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NameError: name 'Tru' is not defined
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-- Full Traceback ------------------------------------------------------------
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Full traceback:
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File "E:\renpy-8.3.2-sdk\renpy\bootstrap.py", line 359, in bootstrap
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renpy.main.main()
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File "E:\renpy-8.3.2-sdk\renpy\main.py", line 652, in main
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run(restart)
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File "E:\renpy-8.3.2-sdk\renpy\main.py", line 75, in run
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renpy.translation.init_translation()
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File "E:\renpy-8.3.2-sdk\renpy\translation\__init__.py", line 702, in init_translation
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renpy.store._init_language() # type: ignore
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File "renpy/common/00start.rpy", line 83, in _init_language
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renpy.change_language(language)
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File "E:\renpy-8.3.2-sdk\renpy\translation\__init__.py", line 796, in change_language
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new_change_language(tl, language)
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File "E:\renpy-8.3.2-sdk\renpy\translation\__init__.py", line 748, in new_change_language
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i.apply()
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File "E:\renpy-8.3.2-sdk\renpy\ast.py", line 2800, in apply
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value = renpy.python.py_eval(expr)
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File "game/akai_route.rpy", line 437, in script
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ak surprised "אה, לא הצגתי אותו. הוא עוזר לי עם המשימות שלי בתור מתנדב!"
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File "E:\renpy-8.3.2-sdk\renpy\ast.py", line 2573, in execute
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Say.execute(self)
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File "E:\renpy-8.3.2-sdk\renpy\ast.py", line 615, in execute
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renpy.exports.say(who, what, *args, **kwargs)
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File "E:\renpy-8.3.2-sdk\renpy\exports\sayexports.py", line 132, in say
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who(what, *args, **kwargs)
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File "E:\renpy-8.3.2-sdk\renpy\character.py", line 1393, in __call__
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old_attr_state = self.handle_say_attributes(False, interact)
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File "E:\renpy-8.3.2-sdk\renpy\character.py", line 1212, in handle_say_attributes
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if self.resolve_say_attributes(predicting, attrs):
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File "E:\renpy-8.3.2-sdk\renpy\character.py", line 1168, in resolve_say_attributes
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renpy.exports.show(show_image)
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File "E:\renpy-8.3.2-sdk\renpy\exports\displayexports.py", line 477, in show
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if not base.find_target() and renpy.config.missing_show:
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File "E:\renpy-8.3.2-sdk\renpy\display\image.py", line 421, in find_target
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self.target = target._duplicate(a)
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File "renpy/common/00layeredimage.rpy", line 704, in _duplicate
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d = d._duplicate(None)
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File "E:\renpy-8.3.2-sdk\renpy\display\transform.py", line 1193, in _duplicate
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rv = self(_args=args)
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File "E:\renpy-8.3.2-sdk\renpy\display\transform.py", line 1095, in __call__
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child = child._duplicate(_args)
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File "E:\renpy-8.3.2-sdk\renpy\display\image.py", line 459, in _duplicate
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rv.find_target()
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File "E:\renpy-8.3.2-sdk\renpy\display\image.py", line 421, in find_target
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self.target = target._duplicate(a)
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File "E:\renpy-8.3.2-sdk\renpy\display\transform.py", line 1194, in _duplicate
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rv.take_execution_state(self)
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File "E:\renpy-8.3.2-sdk\renpy\atl.py", line 551, in take_execution_state
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block = self.compile()
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File "E:\renpy-8.3.2-sdk\renpy\atl.py", line 723, in compile
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block = self.atl.compile(self.context)
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File "E:\renpy-8.3.2-sdk\renpy\atl.py", line 925, in compile
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statements = [ i.compile(ctx) for i in self.statements ]
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File "E:\renpy-8.3.2-sdk\renpy\atl.py", line 925, in <listcomp>
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statements = [ i.compile(ctx) for i in self.statements ]
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File "E:\renpy-8.3.2-sdk\renpy\atl.py", line 1266, in compile
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value = ctx.eval(expr)
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File "E:\renpy-8.3.2-sdk\renpy\atl.py", line 387, in eval
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return renpy.python.py_eval(expr, locals=self.context)
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File "E:\renpy-8.3.2-sdk\renpy\python.py", line 1209, in py_eval
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return py_eval_bytecode(code, globals, locals)
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File "E:\renpy-8.3.2-sdk\renpy\python.py", line 1202, in py_eval_bytecode
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return eval(bytecode, globals, locals)
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File "game/screens.rpy", line 578, in <module>
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color gui.label_text_color
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AttributeError: 'StoreModule' object has no attribute 'label_text_color'
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File "game/sprite_settings.rpy", line 18, in <module>
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transform_anchor Tru
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NameError: name 'Tru' is not defined
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Windows-10-10.0.19045 AMD64
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Ren'Py 8.3.2.24090902
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Otomai 1.0
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Thu Jan 23 11:58:39 2025
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Sat Feb 1 11:54:44 2025
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