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# The script of the game goes in this file.
# Change text direction to rtl:
init python:
renpy.config.rtl = True
# Declare characters used by this game. The color argument colorizes the
# name of the character.
define e = Character("אאוי", color="#5e9cff")
define p = Character("אתם", color= "#ffffff")
# The game starts here.
label start:
# Show a background. This uses a placeholder by default, but you can
# add a file (named either "bg room.png" or "bg room.jpg") to the
# images directory to show it.
scene bg_train_station
# This shows a character sprite. A placeholder is used, but you can
# replace it by adding a file named "eileen happy.png" to the images
# directory.
show spr_aoi_normal
with dissolve
play music bgm_normal
# These display lines of dialogue.
e "וואה וואה מה זה פה"
e "מה קורה פה"
e "איך אני אוהבת {color=#f00}פפסי{/color}"
p "מה זה פפסי בכלל?"
p "טוב פה תהיה החלטה משמעותית"
menu:
"אני גם אוהב פפסי":
jump yes
"אני לא אוהב פפסי":
jump no
label yes:
stop music fadeout 1.0
hide spr_aoi_normal
show spr_aoi_happy
e "יאייייי איזה יופי"
hide spr_aoi_happy
hide bg_train_station
"סיום טוב"
return
label no:
stop music fadeout 1.0
hide spr_aoi_normal
show spr_aoi_angry
e "בונא יא מניאק"
hide spr_aoi_angry
hide bg_train_station
"סיום רע"
return
# This ends the game.
return