got the hang of this
okay Now it should be working fine!! i think!! i hope!! all of the new UI updates, aswell as the script being done up to aoi's route and a bit further (with the start to shiro's route). wahoo
@@ -0,0 +1,11 @@
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renpy.solid
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renpy.alpha renpy.texture
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renpy.matrixcolor renpy.texture
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renpy.dissolve renpy.geometry
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renpy.geometry renpy.solid
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renpy.texture
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@@ -30,7 +30,7 @@ define config.check_conflicting_properties = True
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define gui.accent_color = '#990000'
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define gui.accent_color = '#990000'
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## The color used for a text button when it is neither selected nor hovered.
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## The color used for a text button when it is neither selected nor hovered.
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define gui.idle_color = '#707070'
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define gui.idle_color = '#ffffff'
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## The small color is used for small text, which needs to be brighter/darker to
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## The small color is used for small text, which needs to be brighter/darker to
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## achieve the same effect.
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## achieve the same effect.
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@@ -52,20 +52,20 @@ define gui.muted_color = '#c16666'
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define gui.hover_muted_color = '#d69999'
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define gui.hover_muted_color = '#d69999'
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## The colors used for dialogue and menu choice text.
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## The colors used for dialogue and menu choice text.
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define gui.text_color = '#404040'
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define gui.text_color = '#ffffff'
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define gui.interface_text_color = '#404040'
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define gui.interface_text_color = '#404040'
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## Fonts and Font Sizes ########################################################
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## Fonts and Font Sizes ########################################################
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## The font used for in-game text.
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## The font used for in-game text.
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define gui.text_font = "DejaVuSans.ttf"
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define gui.text_font = "Assistant-Regular.ttf"
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## The font used for character names.
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## The font used for character names.
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define gui.name_text_font = "DejaVuSans.ttf"
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define gui.name_text_font = "Rubik-ExtraBold.ttf"
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## The font used for out-of-game text.
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## The font used for out-of-game text.
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define gui.interface_text_font = "DejaVuSans.ttf"
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define gui.interface_text_font = "Assistant-Bold.ttf"
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## The size of normal dialogue text.
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## The size of normal dialogue text.
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define gui.text_size = 33
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define gui.text_size = 33
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@@ -108,12 +108,12 @@ define gui.textbox_yalign = 1.0
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## The placement of the speaking character's name, relative to the textbox.
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## The placement of the speaking character's name, relative to the textbox.
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## These can be a whole number of pixels from the left or top, or 0.5 to center.
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## These can be a whole number of pixels from the left or top, or 0.5 to center.
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define gui.name_xpos = 360
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define gui.name_xpos = 0.82
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define gui.name_ypos = 0
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define gui.name_ypos = 0
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## The horizontal alignment of the character's name. This can be 0.0 for left-
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## The horizontal alignment of the character's name. This can be 0.0 for left-
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## aligned, 0.5 for centered, and 1.0 for right-aligned.
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## aligned, 0.5 for centered, and 1.0 for right-aligned.
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define gui.name_xalign = 0.0
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define gui.name_xalign = 1.0
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## The width, height, and borders of the box containing the character's name, or
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## The width, height, and borders of the box containing the character's name, or
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## None to automatically size it.
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## None to automatically size it.
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@@ -132,7 +132,7 @@ define gui.namebox_tile = False
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## The placement of dialogue relative to the textbox. These can be a whole
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## The placement of dialogue relative to the textbox. These can be a whole
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## number of pixels relative to the left or top side of the textbox, or 0.5 to
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## number of pixels relative to the left or top side of the textbox, or 0.5 to
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## center.
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## center.
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define gui.dialogue_xpos = 402
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define gui.dialogue_xpos = 0.75
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define gui.dialogue_ypos = 75
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define gui.dialogue_ypos = 75
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## The maximum width of dialogue text, in pixels.
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## The maximum width of dialogue text, in pixels.
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@@ -140,7 +140,7 @@ define gui.dialogue_width = 1116
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## The horizontal alignment of the dialogue text. This can be 0.0 for left-
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## The horizontal alignment of the dialogue text. This can be 0.0 for left-
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## aligned, 0.5 for centered, and 1.0 for right-aligned.
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## aligned, 0.5 for centered, and 1.0 for right-aligned.
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define gui.dialogue_text_xalign = 0.0
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define gui.dialogue_text_xalign = 1.0
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## Buttons #####################################################################
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## Buttons #####################################################################
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@@ -173,7 +173,7 @@ define gui.button_text_insensitive_color = gui.insensitive_color
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## The horizontal alignment of the button text. (0.0 is left, 0.5 is center, 1.0
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## The horizontal alignment of the button text. (0.0 is left, 0.5 is center, 1.0
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## is right).
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## is right).
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define gui.button_text_xalign = 0.0
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define gui.button_text_xalign = 1.0
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## These variables override settings for different kinds of buttons. Please see
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## These variables override settings for different kinds of buttons. Please see
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@@ -250,7 +250,7 @@ define gui.file_slot_rows = 2
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## The position of the left side of the navigation buttons, relative to the left
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## The position of the left side of the navigation buttons, relative to the left
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## side of the screen.
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## side of the screen.
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define gui.navigation_xpos = 60
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define gui.navigation_xpos = 200
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## The vertical position of the skip indicator.
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## The vertical position of the skip indicator.
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define gui.skip_ypos = 15
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define gui.skip_ypos = 15
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Before Width: | Height: | Size: 7.1 KiB After Width: | Height: | Size: 81 KiB |
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Before Width: | Height: | Size: 38 KiB After Width: | Height: | Size: 904 KiB |
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Before Width: | Height: | Size: 38 KiB After Width: | Height: | Size: 1.0 MiB |
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Before Width: | Height: | Size: 38 KiB After Width: | Height: | Size: 74 KiB |
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Before Width: | Height: | Size: 39 KiB After Width: | Height: | Size: 63 KiB |
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Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 50 KiB |
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After Width: | Height: | Size: 135 KiB |
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After Width: | Height: | Size: 121 KiB |
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After Width: | Height: | Size: 125 KiB |
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After Width: | Height: | Size: 124 KiB |
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After Width: | Height: | Size: 127 KiB |
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After Width: | Height: | Size: 122 KiB |
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After Width: | Height: | Size: 134 KiB |
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After Width: | Height: | Size: 129 KiB |
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After Width: | Height: | Size: 134 KiB |
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After Width: | Height: | Size: 135 KiB |
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After Width: | Height: | Size: 127 KiB |
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After Width: | Height: | Size: 132 KiB |
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After Width: | Height: | Size: 127 KiB |
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After Width: | Height: | Size: 134 KiB |
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After Width: | Height: | Size: 131 KiB |
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After Width: | Height: | Size: 132 KiB |
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After Width: | Height: | Size: 668 KiB |
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After Width: | Height: | Size: 1.0 MiB |
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After Width: | Height: | Size: 1.4 MiB |
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After Width: | Height: | Size: 1.5 MiB |
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After Width: | Height: | Size: 1.2 MiB |
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After Width: | Height: | Size: 1.4 MiB |
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After Width: | Height: | Size: 1.3 MiB |
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After Width: | Height: | Size: 1.5 MiB |
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After Width: | Height: | Size: 780 KiB |
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After Width: | Height: | Size: 322 KiB |
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After Width: | Height: | Size: 1.2 MiB |
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Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 834 KiB |
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After Width: | Height: | Size: 1.0 MiB |
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After Width: | Height: | Size: 1.0 MiB |
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After Width: | Height: | Size: 884 KiB |
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After Width: | Height: | Size: 631 KiB |
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After Width: | Height: | Size: 1.1 MiB |
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After Width: | Height: | Size: 507 KiB |
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After Width: | Height: | Size: 1.0 MiB |
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Before Width: | Height: | Size: 2.4 MiB After Width: | Height: | Size: 1.2 MiB |
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After Width: | Height: | Size: 103 KiB |
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After Width: | Height: | Size: 126 KiB |
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After Width: | Height: | Size: 286 KiB |
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After Width: | Height: | Size: 118 KiB |
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After Width: | Height: | Size: 118 KiB |
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After Width: | Height: | Size: 123 KiB |
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After Width: | Height: | Size: 117 KiB |
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After Width: | Height: | Size: 120 KiB |
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After Width: | Height: | Size: 121 KiB |
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After Width: | Height: | Size: 118 KiB |
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After Width: | Height: | Size: 127 KiB |
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After Width: | Height: | Size: 116 KiB |
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After Width: | Height: | Size: 2.2 MiB |
@@ -18,7 +18,7 @@ define config.name = _("Otomai")
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## Determines if the title given above is shown on the main menu screen. Set
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## Determines if the title given above is shown on the main menu screen. Set
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## this to False to hide the title.
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## this to False to hide the title.
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define gui.show_name = True
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define gui.show_name = False
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## The version of the game.
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## The version of the game.
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@@ -120,7 +120,7 @@ define config.window_hide_transition = Dissolve(.2)
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## Controls the default text speed. The default, 0, is infinite, while any other
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## Controls the default text speed. The default, 0, is infinite, while any other
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## number is the number of characters per second to type out.
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## number is the number of characters per second to type out.
|
||||||
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|
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default preferences.text_cps = 0
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default preferences.text_cps = 45
|
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## The default auto-forward delay. Larger numbers lead to longer waits, with 0
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## The default auto-forward delay. Larger numbers lead to longer waits, with 0
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