got the hang of this
okay Now it should be working fine!! i think!! i hope!! all of the new UI updates, aswell as the script being done up to aoi's route and a bit further (with the start to shiro's route). wahoo
No files matched your search
@@ -0,0 +1,11 @@
|
|||||||
|
renpy.solid
|
||||||
|
renpy.alpha renpy.texture
|
||||||
|
renpy.matrixcolor renpy.texture
|
||||||
|
renpy.dissolve renpy.geometry
|
||||||
|
renpy.geometry renpy.solid
|
||||||
|
renpy.texture
|
||||||
|
renpy.alpha renpy.geometry renpy.texture
|
||||||
|
renpy.geometry renpy.texture
|
||||||
|
renpy.ftl
|
||||||
|
renpy.dissolve renpy.dissolve
|
||||||
|
renpy.geometry renpy.matrixcolor renpy.texture
|
||||||
@@ -30,7 +30,7 @@ define config.check_conflicting_properties = True
|
|||||||
define gui.accent_color = '#990000'
|
define gui.accent_color = '#990000'
|
||||||
|
|
||||||
## The color used for a text button when it is neither selected nor hovered.
|
## The color used for a text button when it is neither selected nor hovered.
|
||||||
define gui.idle_color = '#707070'
|
define gui.idle_color = '#ffffff'
|
||||||
|
|
||||||
## The small color is used for small text, which needs to be brighter/darker to
|
## The small color is used for small text, which needs to be brighter/darker to
|
||||||
## achieve the same effect.
|
## achieve the same effect.
|
||||||
@@ -52,20 +52,20 @@ define gui.muted_color = '#c16666'
|
|||||||
define gui.hover_muted_color = '#d69999'
|
define gui.hover_muted_color = '#d69999'
|
||||||
|
|
||||||
## The colors used for dialogue and menu choice text.
|
## The colors used for dialogue and menu choice text.
|
||||||
define gui.text_color = '#404040'
|
define gui.text_color = '#ffffff'
|
||||||
define gui.interface_text_color = '#404040'
|
define gui.interface_text_color = '#404040'
|
||||||
|
|
||||||
|
|
||||||
## Fonts and Font Sizes ########################################################
|
## Fonts and Font Sizes ########################################################
|
||||||
|
|
||||||
## The font used for in-game text.
|
## The font used for in-game text.
|
||||||
define gui.text_font = "DejaVuSans.ttf"
|
define gui.text_font = "Assistant-Regular.ttf"
|
||||||
|
|
||||||
## The font used for character names.
|
## The font used for character names.
|
||||||
define gui.name_text_font = "DejaVuSans.ttf"
|
define gui.name_text_font = "Rubik-ExtraBold.ttf"
|
||||||
|
|
||||||
## The font used for out-of-game text.
|
## The font used for out-of-game text.
|
||||||
define gui.interface_text_font = "DejaVuSans.ttf"
|
define gui.interface_text_font = "Assistant-Bold.ttf"
|
||||||
|
|
||||||
## The size of normal dialogue text.
|
## The size of normal dialogue text.
|
||||||
define gui.text_size = 33
|
define gui.text_size = 33
|
||||||
@@ -108,12 +108,12 @@ define gui.textbox_yalign = 1.0
|
|||||||
|
|
||||||
## The placement of the speaking character's name, relative to the textbox.
|
## The placement of the speaking character's name, relative to the textbox.
|
||||||
## These can be a whole number of pixels from the left or top, or 0.5 to center.
|
## These can be a whole number of pixels from the left or top, or 0.5 to center.
|
||||||
define gui.name_xpos = 360
|
define gui.name_xpos = 0.82
|
||||||
define gui.name_ypos = 0
|
define gui.name_ypos = 0
|
||||||
|
|
||||||
## The horizontal alignment of the character's name. This can be 0.0 for left-
|
## The horizontal alignment of the character's name. This can be 0.0 for left-
|
||||||
## aligned, 0.5 for centered, and 1.0 for right-aligned.
|
## aligned, 0.5 for centered, and 1.0 for right-aligned.
|
||||||
define gui.name_xalign = 0.0
|
define gui.name_xalign = 1.0
|
||||||
|
|
||||||
## The width, height, and borders of the box containing the character's name, or
|
## The width, height, and borders of the box containing the character's name, or
|
||||||
## None to automatically size it.
|
## None to automatically size it.
|
||||||
@@ -132,7 +132,7 @@ define gui.namebox_tile = False
|
|||||||
## The placement of dialogue relative to the textbox. These can be a whole
|
## The placement of dialogue relative to the textbox. These can be a whole
|
||||||
## number of pixels relative to the left or top side of the textbox, or 0.5 to
|
## number of pixels relative to the left or top side of the textbox, or 0.5 to
|
||||||
## center.
|
## center.
|
||||||
define gui.dialogue_xpos = 402
|
define gui.dialogue_xpos = 0.75
|
||||||
define gui.dialogue_ypos = 75
|
define gui.dialogue_ypos = 75
|
||||||
|
|
||||||
## The maximum width of dialogue text, in pixels.
|
## The maximum width of dialogue text, in pixels.
|
||||||
@@ -140,7 +140,7 @@ define gui.dialogue_width = 1116
|
|||||||
|
|
||||||
## The horizontal alignment of the dialogue text. This can be 0.0 for left-
|
## The horizontal alignment of the dialogue text. This can be 0.0 for left-
|
||||||
## aligned, 0.5 for centered, and 1.0 for right-aligned.
|
## aligned, 0.5 for centered, and 1.0 for right-aligned.
|
||||||
define gui.dialogue_text_xalign = 0.0
|
define gui.dialogue_text_xalign = 1.0
|
||||||
|
|
||||||
|
|
||||||
## Buttons #####################################################################
|
## Buttons #####################################################################
|
||||||
@@ -173,7 +173,7 @@ define gui.button_text_insensitive_color = gui.insensitive_color
|
|||||||
|
|
||||||
## The horizontal alignment of the button text. (0.0 is left, 0.5 is center, 1.0
|
## The horizontal alignment of the button text. (0.0 is left, 0.5 is center, 1.0
|
||||||
## is right).
|
## is right).
|
||||||
define gui.button_text_xalign = 0.0
|
define gui.button_text_xalign = 1.0
|
||||||
|
|
||||||
|
|
||||||
## These variables override settings for different kinds of buttons. Please see
|
## These variables override settings for different kinds of buttons. Please see
|
||||||
@@ -250,7 +250,7 @@ define gui.file_slot_rows = 2
|
|||||||
|
|
||||||
## The position of the left side of the navigation buttons, relative to the left
|
## The position of the left side of the navigation buttons, relative to the left
|
||||||
## side of the screen.
|
## side of the screen.
|
||||||
define gui.navigation_xpos = 60
|
define gui.navigation_xpos = 200
|
||||||
|
|
||||||
## The vertical position of the skip indicator.
|
## The vertical position of the skip indicator.
|
||||||
define gui.skip_ypos = 15
|
define gui.skip_ypos = 15
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 7.1 KiB After Width: | Height: | Size: 81 KiB |
|
Before Width: | Height: | Size: 38 KiB After Width: | Height: | Size: 904 KiB |
|
Before Width: | Height: | Size: 38 KiB After Width: | Height: | Size: 1.0 MiB |
|
Before Width: | Height: | Size: 39 KiB After Width: | Height: | Size: 74 KiB |
|
Before Width: | Height: | Size: 39 KiB After Width: | Height: | Size: 63 KiB |
|
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 50 KiB |
|
After Width: | Height: | Size: 135 KiB |
|
After Width: | Height: | Size: 121 KiB |
|
After Width: | Height: | Size: 125 KiB |
|
After Width: | Height: | Size: 124 KiB |
|
After Width: | Height: | Size: 127 KiB |
|
After Width: | Height: | Size: 122 KiB |
|
After Width: | Height: | Size: 134 KiB |
|
After Width: | Height: | Size: 129 KiB |
|
After Width: | Height: | Size: 134 KiB |
|
After Width: | Height: | Size: 135 KiB |
|
After Width: | Height: | Size: 127 KiB |
|
After Width: | Height: | Size: 132 KiB |
|
After Width: | Height: | Size: 127 KiB |
|
After Width: | Height: | Size: 134 KiB |
|
After Width: | Height: | Size: 131 KiB |
|
After Width: | Height: | Size: 132 KiB |
|
After Width: | Height: | Size: 668 KiB |
|
After Width: | Height: | Size: 1.0 MiB |
|
After Width: | Height: | Size: 1.4 MiB |
|
After Width: | Height: | Size: 1.5 MiB |
|
After Width: | Height: | Size: 1.2 MiB |
|
After Width: | Height: | Size: 1.4 MiB |
|
After Width: | Height: | Size: 1.3 MiB |
|
After Width: | Height: | Size: 1.5 MiB |
|
After Width: | Height: | Size: 781 KiB |
|
After Width: | Height: | Size: 322 KiB |
|
After Width: | Height: | Size: 1.2 MiB |
|
Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 834 KiB |
|
After Width: | Height: | Size: 1.0 MiB |
|
After Width: | Height: | Size: 1.0 MiB |
|
After Width: | Height: | Size: 884 KiB |
|
After Width: | Height: | Size: 631 KiB |
|
After Width: | Height: | Size: 1.1 MiB |
|
After Width: | Height: | Size: 507 KiB |
|
After Width: | Height: | Size: 1.0 MiB |
|
Before Width: | Height: | Size: 2.4 MiB After Width: | Height: | Size: 1.2 MiB |
|
After Width: | Height: | Size: 103 KiB |
|
After Width: | Height: | Size: 126 KiB |
|
After Width: | Height: | Size: 285 KiB |
|
After Width: | Height: | Size: 118 KiB |
|
After Width: | Height: | Size: 118 KiB |
|
After Width: | Height: | Size: 123 KiB |
|
After Width: | Height: | Size: 117 KiB |
|
After Width: | Height: | Size: 120 KiB |
|
After Width: | Height: | Size: 121 KiB |
|
After Width: | Height: | Size: 118 KiB |
|
After Width: | Height: | Size: 127 KiB |
|
After Width: | Height: | Size: 116 KiB |
|
After Width: | Height: | Size: 2.2 MiB |
@@ -18,7 +18,7 @@ define config.name = _("Otomai")
|
|||||||
## Determines if the title given above is shown on the main menu screen. Set
|
## Determines if the title given above is shown on the main menu screen. Set
|
||||||
## this to False to hide the title.
|
## this to False to hide the title.
|
||||||
|
|
||||||
define gui.show_name = True
|
define gui.show_name = False
|
||||||
|
|
||||||
|
|
||||||
## The version of the game.
|
## The version of the game.
|
||||||
@@ -120,7 +120,7 @@ define config.window_hide_transition = Dissolve(.2)
|
|||||||
## Controls the default text speed. The default, 0, is infinite, while any other
|
## Controls the default text speed. The default, 0, is infinite, while any other
|
||||||
## number is the number of characters per second to type out.
|
## number is the number of characters per second to type out.
|
||||||
|
|
||||||
default preferences.text_cps = 0
|
default preferences.text_cps = 45
|
||||||
|
|
||||||
|
|
||||||
## The default auto-forward delay. Larger numbers lead to longer waits, with 0
|
## The default auto-forward delay. Larger numbers lead to longer waits, with 0
|
||||||
|
|||||||
@@ -1 +1 @@
|
|||||||
{"error": false, "size": [1920, 1080], "name": "Otomai", "version": "1.0", "location": {"label": {"start": ["game/script.rpy", 15], "yes": ["game/script.rpy", 50], "no": ["game/script.rpy", 63]}, "define": {"config.check_conflicting_properties": ["game/gui.rpy", 17], "gui.accent_color": ["game/gui.rpy", 30], "gui.idle_color": ["game/gui.rpy", 33], "gui.idle_small_color": ["game/gui.rpy", 37], "gui.hover_color": ["game/gui.rpy", 40], "gui.selected_color": ["game/gui.rpy", 44], "gui.insensitive_color": ["game/gui.rpy", 47], "gui.muted_color": ["game/gui.rpy", 51], "gui.hover_muted_color": ["game/gui.rpy", 52], "gui.text_color": ["game/gui.rpy", 55], "gui.interface_text_color": ["game/gui.rpy", 56], "gui.text_font": ["game/gui.rpy", 62], "gui.name_text_font": ["game/gui.rpy", 65], "gui.interface_text_font": ["game/gui.rpy", 68], "gui.text_size": ["game/gui.rpy", 71], "gui.name_text_size": ["game/gui.rpy", 74], "gui.interface_text_size": ["game/gui.rpy", 77], "gui.label_text_size": ["game/gui.rpy", 80], "gui.notify_text_size": ["game/gui.rpy", 83], "gui.title_text_size": ["game/gui.rpy", 86], "gui.main_menu_background": ["game/gui.rpy", 92], "gui.game_menu_background": ["game/gui.rpy", 93], "gui.textbox_height": ["game/gui.rpy", 102], "gui.textbox_yalign": ["game/gui.rpy", 106], "gui.name_xpos": ["game/gui.rpy", 111], "gui.name_ypos": ["game/gui.rpy", 112], "gui.name_xalign": ["game/gui.rpy", 116], "gui.namebox_width": ["game/gui.rpy", 120], "gui.namebox_height": ["game/gui.rpy", 121], "gui.namebox_borders": ["game/gui.rpy", 125], "gui.namebox_tile": ["game/gui.rpy", 129], "gui.dialogue_xpos": ["game/gui.rpy", 135], "gui.dialogue_ypos": ["game/gui.rpy", 136], "gui.dialogue_width": ["game/gui.rpy", 139], "gui.dialogue_text_xalign": ["game/gui.rpy", 143], "gui.button_width": ["game/gui.rpy", 152], "gui.button_height": ["game/gui.rpy", 153], "gui.button_borders": ["game/gui.rpy", 156], "gui.button_tile": ["game/gui.rpy", 160], "gui.button_text_font": ["game/gui.rpy", 163], "gui.button_text_size": ["game/gui.rpy", 166], "gui.button_text_idle_color": ["game/gui.rpy", 169], "gui.button_text_hover_color": ["game/gui.rpy", 170], "gui.button_text_selected_color": ["game/gui.rpy", 171], "gui.button_text_insensitive_color": ["game/gui.rpy", 172], "gui.button_text_xalign": ["game/gui.rpy", 176], "gui.radio_button_borders": ["game/gui.rpy", 185], "gui.check_button_borders": ["game/gui.rpy", 187], "gui.confirm_button_text_xalign": ["game/gui.rpy", 189], "gui.page_button_borders": ["game/gui.rpy", 191], "gui.quick_button_borders": ["game/gui.rpy", 193], "gui.quick_button_text_size": ["game/gui.rpy", 194], "gui.quick_button_text_idle_color": ["game/gui.rpy", 195], "gui.quick_button_text_selected_color": ["game/gui.rpy", 196], "gui.choice_button_width": ["game/gui.rpy", 209], "gui.choice_button_height": ["game/gui.rpy", 210], "gui.choice_button_tile": ["game/gui.rpy", 211], "gui.choice_button_borders": ["game/gui.rpy", 212], "gui.choice_button_text_font": ["game/gui.rpy", 213], "gui.choice_button_text_size": ["game/gui.rpy", 214], "gui.choice_button_text_xalign": ["game/gui.rpy", 215], "gui.choice_button_text_idle_color": ["game/gui.rpy", 216], "gui.choice_button_text_hover_color": ["game/gui.rpy", 217], "gui.choice_button_text_insensitive_color": ["game/gui.rpy", 218], "gui.slot_button_width": ["game/gui.rpy", 228], "gui.slot_button_height": ["game/gui.rpy", 229], "gui.slot_button_borders": ["game/gui.rpy", 230], "gui.slot_button_text_size": ["game/gui.rpy", 231], "gui.slot_button_text_xalign": ["game/gui.rpy", 232], "gui.slot_button_text_idle_color": ["game/gui.rpy", 233], "gui.slot_button_text_selected_idle_color": ["game/gui.rpy", 234], "gui.slot_button_text_selected_hover_color": ["game/gui.rpy", 235], "config.thumbnail_width": ["game/gui.rpy", 238], "config.thumbnail_height": ["game/gui.rpy", 239], "gui.file_slot_cols": ["game/gui.rpy", 242], "gui.file_slot_rows": ["game/gui.rpy", 243], "gui.navigation_xpos": ["game/gui.rpy", 253], "gui.skip_ypos": ["game/gui.rpy", 256], "gui.notify_ypos": ["game/gui.rpy", 259], "gui.choice_spacing": ["game/gui.rpy", 262], "gui.navigation_spacing": ["game/gui.rpy", 265], "gui.pref_spacing": ["game/gui.rpy", 268], "gui.pref_button_spacing": ["game/gui.rpy", 271], "gui.page_spacing": ["game/gui.rpy", 274], "gui.slot_spacing": ["game/gui.rpy", 277], "gui.main_menu_text_xalign": ["game/gui.rpy", 280], "gui.frame_borders": ["game/gui.rpy", 289], "gui.confirm_frame_borders": ["game/gui.rpy", 292], "gui.skip_frame_borders": ["game/gui.rpy", 295], "gui.notify_frame_borders": ["game/gui.rpy", 298], "gui.frame_tile": ["game/gui.rpy", 301], "gui.bar_size": ["game/gui.rpy", 313], "gui.scrollbar_size": ["game/gui.rpy", 314], "gui.slider_size": ["game/gui.rpy", 315], "gui.bar_tile": ["game/gui.rpy", 318], "gui.scrollbar_tile": ["game/gui.rpy", 319], "gui.slider_tile": ["game/gui.rpy", 320], "gui.bar_borders": ["game/gui.rpy", 323], "gui.scrollbar_borders": ["game/gui.rpy", 324], "gui.slider_borders": Line truncated
|
{"error": false, "size": [1920, 1080], "name": "Otomai", "version": "1.0", "location": {"label": {"aoi_route": ["game/aoi_route.rpy", 2], "aoi_route_1": ["game/aoi_route.rpy", 5], "aoi_route_1_good": ["game/aoi_route.rpy", 116], "aoi_route_1_bad": ["game/aoi_route.rpy", 225], "aoi_route_2": ["game/aoi_route.rpy", 272], "aoi_route_2_good": ["game/aoi_route.rpy", 345], "aoi_route_2_bad": ["game/aoi_route.rpy", 408], "aoi_route_3": ["game/aoi_route.rpy", 463], "aoi_route_3_good": ["game/aoi_route.rpy", 504], "aoi_route_3_bad": ["game/aoi_route.rpy", 618], "aoi_route_end": ["game/aoi_route.rpy", 689], "aoi_good_end": ["game/aoi_route.rpy", 750], "aoi_bad_end": ["game/aoi_route.rpy", 905], "start": ["game/script.rpy", 81], "intro_scene": ["game/script.rpy", 95], "intro_choices": ["game/script.rpy", 219], "aoi_exp": ["game/script.rpy", 242], "shiro_exp": ["game/script.rpy", 288], "akai_exp": ["game/script.rpy", 339], "end_exp": ["game/script.rpy", 393], "con_intro": ["game/script.rpy", 409], "con_post_intro": ["game/script.rpy", 446], "shiro_route": ["game/script.rpy", 477], "akai_route": ["game/script.rpy", 481], "true_ending": ["game/script.rpy", 485], "true_bad_ending": ["game/script.rpy", 489]}, "define": {"config.check_conflicting_properties": ["game/gui.rpy", 17], "gui.accent_color": ["game/gui.rpy", 30], "gui.idle_color": ["game/gui.rpy", 33], "gui.idle_small_color": ["game/gui.rpy", 37], "gui.hover_color": ["game/gui.rpy", 40], "gui.selected_color": ["game/gui.rpy", 44], "gui.insensitive_color": ["game/gui.rpy", 47], "gui.muted_color": ["game/gui.rpy", 51], "gui.hover_muted_color": ["game/gui.rpy", 52], "gui.text_color": ["game/gui.rpy", 55], "gui.interface_text_color": ["game/gui.rpy", 56], "gui.text_font": ["game/gui.rpy", 62], "gui.name_text_font": ["game/gui.rpy", 65], "gui.interface_text_font": ["game/gui.rpy", 68], "gui.text_size": ["game/gui.rpy", 71], "gui.name_text_size": ["game/gui.rpy", 74], "gui.interface_text_size": ["game/gui.rpy", 77], "gui.label_text_size": ["game/gui.rpy", 80], "gui.notify_text_size": ["game/gui.rpy", 83], "gui.title_text_size": ["game/gui.rpy", 86], "gui.main_menu_background": ["game/gui.rpy", 92], "gui.game_menu_background": ["game/gui.rpy", 93], "gui.textbox_height": ["game/gui.rpy", 102], "gui.textbox_yalign": ["game/gui.rpy", 106], "gui.name_xpos": ["game/gui.rpy", 111], "gui.name_ypos": ["game/gui.rpy", 112], "gui.name_xalign": ["game/gui.rpy", 116], "gui.namebox_width": ["game/gui.rpy", 120], "gui.namebox_height": ["game/gui.rpy", 121], "gui.namebox_borders": ["game/gui.rpy", 125], "gui.namebox_tile": ["game/gui.rpy", 129], "gui.dialogue_xpos": ["game/gui.rpy", 135], "gui.dialogue_ypos": ["game/gui.rpy", 136], "gui.dialogue_width": ["game/gui.rpy", 139], "gui.dialogue_text_xalign": ["game/gui.rpy", 143], "gui.button_width": ["game/gui.rpy", 152], "gui.button_height": ["game/gui.rpy", 153], "gui.button_borders": ["game/gui.rpy", 156], "gui.button_tile": ["game/gui.rpy", 160], "gui.button_text_font": ["game/gui.rpy", 163], "gui.button_text_size": ["game/gui.rpy", 166], "gui.button_text_idle_color": ["game/gui.rpy", 169], "gui.button_text_hover_color": ["game/gui.rpy", 170], "gui.button_text_selected_color": ["game/gui.rpy", 171], "gui.button_text_insensitive_color": ["game/gui.rpy", 172], "gui.button_text_xalign": ["game/gui.rpy", 176], "gui.radio_button_borders": ["game/gui.rpy", 185], "gui.check_button_borders": ["game/gui.rpy", 187], "gui.confirm_button_text_xalign": ["game/gui.rpy", 189], "gui.page_button_borders": ["game/gui.rpy", 191], "gui.quick_button_borders": ["game/gui.rpy", 193], "gui.quick_button_text_size": ["game/gui.rpy", 194], "gui.quick_button_text_idle_color": ["game/gui.rpy", 195], "gui.quick_button_text_selected_color": ["game/gui.rpy", 196], "gui.choice_button_width": ["game/gui.rpy", 209], "gui.choice_button_height": ["game/gui.rpy", 210], "gui.choice_button_tile": ["game/gui.rpy", 211], "gui.choice_button_borders": ["game/gui.rpy", 212], "gui.choice_button_text_font": ["game/gui.rpy", 213], "gui.choice_button_text_size": ["game/gui.rpy", 214], "gui.choice_button_text_xalign": ["game/gui.rpy", 215], "gui.choice_button_text_idle_color": ["game/gui.rpy", 216], "gui.choice_button_text_hover_color": ["game/gui.rpy", 217], "gui.choice_button_text_insensitive_color": ["game/gui.rpy", 218], "gui.slot_button_width": ["game/gui.rpy", 228], "gui.slot_button_height": ["game/gui.rpy", 229], "gui.slot_button_borders": ["game/gui.rpy", 230], "gui.slot_button_text_size": ["game/gui.rpy", 231], "gui.slot_button_text_xalign": ["game/gui.rpy", 232], "gui.slot_button_text_idle_color": ["game/gui.rpy", 233], "gui.slot_button_text_selected_idle_color": ["game/gui.rpy", 234], "gui.slot_button_text_selected_hover_color": ["game/gui.rpy", 235], "config.thumbnail_width": ["game/gui.rpy", 238], "config.thumbnail_height": ["game/gui.rpy", 239], "gui.file_slot_cols": ["game/gui.rpy", 242], "gui.file_slot_rows": ["game/gui.rpy", 243], "gui.navigation_xpos": ["game/gui.rpyLine truncated
|
||||||