Halfway Graphical Point Release

i put all of the details in the new release
This commit is contained in:
2025-01-19 18:47:35 +02:00
parent 5ba5cefd23
commit 682e0d660d
95 changed files with 423 additions and 422 deletions

66
game/sprite_settings.rpy Normal file
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## sprite settings: aoi
layeredimage aoi:
always if_not["smug","angry","embarrased","think","sangry"]:
"aoi_body_none"
group body auto if_any["smug","angry","embarrased","think","sangry"]:
attribute embarrased:
"aoi_body_angry"
attribute think:
"aoi_body_angry"
attribute sangry:
"aoi_body_angry"
group face auto:
pos(251,158)
attribute none default
attribute laugh:
"aoi_face_smug"
attribute happy:
"aoi_face_excited"
attribute think:
"aoi_face_worry"
## sprite settings: akai
layeredimage akai:
always:
"akai_base"
always if_not "excited":
"akai_body_gesture_none"
group face:
attribute none default
pos (192,90)
attribute excited:
"akai_face_excited"
attribute happy:
"akai_face_smile"
attribute happyclosed:
"akai_face_smile"
attribute laugh:
"akai_face_smile"
attribute happy_stress:
"akai_face_smile"
attribute focus:
"akai_face_eyesclosed"
attribute surprised:
"akai_face_embarrassed"
attribute stress:
"akai_face_embarrassed"
attribute serious:
"akai_face_worry"
attribute serious_stress:
"akai_face_worry"
attribute angry:
"akai_face_worry"
attribute think:
"akai_face_worry"
group body_gesture auto:
attribute none default
attribute excited